Conquests feature a completely new game mode. Every 4 weeks there will be one Conquest lasting over a period of 8 days.
What is a Conquest?
Four Alliances are matched against one another in each corner of a map that is covered by fog of war. Players have to venture out with their Heroes, scout the area, thereby unveil the map and claim Alliance Territory by building and upgrading Watchtowers.
Who is eligible to take part in Conquest Events?
The Conquest Event is unlocked for Alliances with at least 15 active members. There is no player or Throne Room level restriction. 15 are required to participate. Falling under 15 during the conquest will still allow Alliances to continue playing in that Conquest.
What is the goal?
The goal of a Conquest is to explore, conquer and defend undiscovered Territory together with your Alliance.
Strong leadership, tactical finesse, the solidarity of your Alliance and a lot of communication will be necessary to fend off your competitors and gain control of these unknown lands.
How do we fight other Alliances?
Wars can be initiated to destroy hostile Watchtowers and to fight Heroes from other Alliances on the Conquest map. These Wars are similar to those in War Seasons, but also have some new characteristics.
What are the Rewards?
There are four new very unique Conquest Boosts up for grabs as well as reward Chests and Alliance Gold .
At the end of a conquest, the top and bottom 20% of Alliances within a Conquest tier move up or down to the next tier, respectively. Conquest Boosts, like War Boosts, can be prolonged until the end of the next Conquest Event.
Additionally, reward Chests can be unlocked by reaching increasing levels of Conquest Score. Reward Chests are earned for everyone in your Alliance.
The current standings and any progress towards earning reward Chests and War Boosts can be seen in the Standings screen during the Conquest.
Learn more about Conquestin here.